![]() ![]() There’s also a new “Skill Progression” system, divided into 5 different Skills. I really like the changes to Perks, as it makes it much easier to know which stat you’ll want to max out based on your playstyle, but on the other hand you’ll probably be stuck with a particular playstyle based on your attribute investment. It provides tools for both offensive and defensive hacking, making it ideal for players who enjoy netrunner gameplay. The Intelligence skill tree is designed for players who prioritize hacking, Quickhack usage, and maximizing the potential of Smart Weapons. On the other hand, it also enhances Snipers and Pistols, allowing you to take out enemies from great distance. The Cool skill tree enhances stealth abilities while also providing a massive boost to Throwable Weapons allowing you to become a real ninja. Most builds can take advantage of the Cyberware enhancements, so just as with the Reflexes Tree, I see most users assigning enough points to unlock the upgraded stats and modifiers. Ideal for players who lean towards a more technological approach in combat and want to maximize their cyberware. The Technical Ability skill tree provides a mix of improved health recovery, enhanced explosive usage, and better utilization of tech weapons and cyberware. I personally love the Dash mechanic and midair maneuverability, and I’m sure most users will end up adding them to their build regardless of their main attribute choice. It’s designed for those who enjoy a mix of shooting and melee combat, with a particular emphasis on using blades effectively. The Reflex skill tree is tailored for players who value dynamic combat, blending agile movements with Blade, Assault Rifle and SMGs weapon handling. Ideal for players who want to engage enemies up close, be it with heavy firearms or blunt weapons, while being able to sustain themselves in prolonged fights. The Body tree is primarily focused on enhancing close-quarters combat and Heavy hitting weapons such as LMGs, Shotguns and HMGs, maximizing benefits as stamina decreases, and optimizing health regeneration during combat. Each Attribute Perk tree is focused around a certain playstyle, and you’ll need to commit a certain amount of points to unlock each Tier. The most noticeable change of this update is the complete overhaul of the Cyberpunk 2077 Perk system, which replaces almost all previous perks for new ones. Cyberpunk 2077 Perks, Attributes and Skills This update is available for all PC users and next gen consoles (excluding last generation), regardless if they acquired the Phantom Liberty DLC or not. In this Cyberpunk 2077: Update 2.0 overview we are going to be taking a look at the free content update that CD Project Red just released for the game.
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